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SPRING BREAKING INTO THE MORTAL REALMS: AGE OF SIGMAR ESCALATING CAMPAIGN

by EVENTS
$25.00

Lords of war presents : Spring breaking into the realms

Escalation style campaign focused on the destruction or the saving of the keep. Any alliance can join either side, purchase of spearhead box includes the entry fee OR buy a ticket for 25$ if you own models already but they must be not built. Starting off with a spearhead style battle that builds up into a 1000 point army battle and evolves into 1500pt mega army battles.

LORE*

The fortress in Gyhran is under siege. Will you join the side to protect the keep and stand with the realm, or will you seek to destroy the keep and doom the realm.Join either the “Breakers of the realm” or “Saviors of Gyhran”. 

Phase one:
Starting Thursday March 12th we will begin the spearhead games, phase one will be just spearhead games every Thursday for one month. Guaranteeing games for any and all who join, the games will be randomly chosen between the “fire & jade” and the “sand & bone” sets based on a die roll , and the side will be chosen the same way, all other spearhead rules will be followed as per the rulebook. One point awarded for playing a game, and another for winning the game , draws will not award any points. Playing games against the same alliance in rare instances will award one point each but no victory points (practice for the soldiers).

 Each spearhead win will offer the player a bonus they can apply in the larger scale game that will benefit the battle (ei,earn an extra command point,bonus on character sheets) or they can save up for larger bonuses (choose who goes first no roll, relic item to add to the character), all wins for major alliance are able to give the alliance wide buffs and points are given for showing up and having bonus objectives completed (paint a character, paint a unit, paint the entire box). 

Phase Two:

After the first month, starting April 9th the spearhead games games will move to a 1000pt games where bonus for expansion are awarded (adding new unique units, adding new unique keywords) these will be played out using the standard mission pack with modified themed objectives in the games. These games will result in the campaign and missions splitting into a unique scenario depending on which side can score more points in the spearhead games , for example if the breakers win , they are in the fortress and trying to take it over , if the saviors win they try to push back the tide of enemies and remove them from the realm, and this will affect the final mega battle theme.

 

Phase three:

This phase will be run in May and will feature mega battles pairing one side entirely against the other. This will feature a unique lore based theme depending on the previous games victories and point allocated per side in the previous phases. We will allocate up to 1500 points per player , but each side can feature all the players. Sides will be balanced out per player count with unique scenarios for sides that are out numbered.